the team
TO GO BOX GAMES
Julien Camaraza
Game Director
I am a Systems Designer, Producer, and huge nerd. My goals in gameplay are all about making really juicy game feel and making that game feel as accessible as possible. Games are for everyone and should be designed for everyone. I love my team members and care way too much about Agile.
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Jessica Teague
art director
I’m the art director of this game but in my true day to day I am a VFX artist. My goal as an FX artist is to excite the player and make them feel strong- if I’m making them feel like a superhero, I’m doing the right thing. On the side I love social deduction games, drawing cartoons, and playing DND!
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Rachel Langley
lead game designer
When I'm not playing Valorant, DM-ing Dungeons and Dragons, and binge watching YouTube you can find me in Unreal Engine and Jira. I love working as a Game Designer and Game Producer to organize and push thematic game mechanics and immersive level designs. Creating and producing innovative games for friends to enjoy together is my greatest passion.
Parker Shokrian
lead environment artist
I'm Parker, the Lead Environment Artist for Varial. I enjoy creating challenging models and environments with cool textures. I always love exploring new modeling and texturing techniques to constantly improve my work. When I'm not making and playing video games, I'm usually playing something fun on my guitar!
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Javier Benavides
Lead systems design
I'm Javier, a game designer from Chile who came to the U.S. following my passion for learning, brainstorming, and implementing game mechanics. My most substantial interest lies in games requiring many strategies to win as I always wonder how things work in the background. I also love reading manga, hiking, and packrafting in my free time.
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Makenzie ruffolo
character artist
I'm a character and creature artist who loves to design anything from a fantasy fairy to a creepy slimy science fiction monster. I strive to make each and every one of my characters unique through narrative and environmental story telling. I love making them come alive through their posture, facial characteristics, body language, silhouette, and clothing. Aside from playing and creating games I also enjoy playing volleyball.
austin Melella
Material Artist
I am a material artist who likes making procedural textures for games. I also enjoy messing around in Substance Designer making materials that make me laugh like chicken wings. When I'm not working, I love playing games and spending time with friends and family.
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riley lichoulas
environment artist
I'm an environment artist that really loves the process of environmental story telling. Brainstorming how a space will be perceived by the player or those who would inhabit the space is one of my favorite parts of my process. Outside of game art I tend to enjoy staying active by going to the gym or
playing volleyball.
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Griffin long
environment artist
I'm an environment artist focused on modeling and texturing props, I usually have a lot of fun coming up with ideas and creating designs that make sense for the game's world, giving it history and letting it come alive. Outside of that I mostly just enjoy playing Elden Ring, reading manga, watercolor, and messing with my dog.
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Lara dasha Mamus
environment artist
I am a 2D and 3D digital artist that is passionate about creating characters and environments for games. When playing games, I find myself really exploring the environments and characters--dissecting them and taking mental notes that I can apply to my own work. I also enjoy drawing, watching movies, and hanging with my fuzzy son, Tchai.
George Allan
Music Producer
I am a musician and gamer from New Jersey. As a studio and live sound engineer I’m inspired by what artists create and take pride in capturing the best performance. When not recording and implementing sound for games, you can find me training my cat or longboarding through traffic.
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Nishant Thelakkat
Concept Artist
I am a concept artist, character designer, storyteller and practitioner of nerdiness! My goal is to tell some great stories and create memorable characters to whom people can relate. As an Indian, I want to one day make a game that makes Indian culture accessible and engaging for everyone!
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Mikel Adrian
Lead Kaiju animator
Other than being an 3D character animator, I am also a hardcore nerd, DM, voice actor and collector! I love Lego sets and Gundams as well as enjoy many MMOs, especially Final Fantasy XIV. You'll often see me there or in Maya working on a character animation! Being a former psychology major, I love analyzing behavior and animation allows me to study who a character is and bring showcase who they are through performance!
Mark Keil
Animator
I’m a 3D Character and Motion Capture Animator who strives to create unforgettable memories! I love collaborative work and always look to learn something new. When I’m not animating, you can find me jammin’ on a guitar, playing games, or having a gnarly ride on a dirt bike.
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Stanley Soendoro
Animator
Hello! I'm Stanley, one of the animators in this exciting game project! I was born and raised in Jakarta, Indonesia, and am currently a senior at SCAD majoring in 3D animation and minoring in Visual Effects. Oh, I love magic, badminton, guitar, and of course, animate stuff :)
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Madison Austin
Lead Motion Capture
I’m a 3D artist that works as a technician, motion capture cleanup artist, and a 3D animator. My goals in animation is to create lifelike animations using motion capture and hand keyed animation techniques. Animations should bring emotions and tell stories, and I love to do just that.
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Rebecca Lau
Rigger
I am a 3D Character Technical Director with a focus on rigging, modeling and surfacing. I love working and collaborate with people to make cool art! In my free time, I love to play video games and watch movies! I am a big foodie, a wildlife and travel enthusiast and I really love bunnies :D
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Haylee Gemeiner
Social media Manager
I am a writer, editor and storyteller that specializes in narrative development across a variety of projects, platforms and industries. In addition to editorial and fiction writing, I work with organizations to identify their brand story, values and image. I also consult with creatives to refine the stories behind their projects.
Robbie Peñano
Screenwriter
I am a screenwriter with an affinity for storytelling. Not only do I write scripts, but also work on developing them through casting, producing, and sometimes even directing. When not working on projects, you can find me out and about with my camera, or indoors reading a book.
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